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Old Feb 14, 2007, 08:53 PM // 20:53   #1
Ascalonian Squire
 
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Default Profession Changing

I saw the Profession Changer at the Temple of Balthazar, and he said I am not close enough to the stars or something, so I was wondering what that means, and also, if I am somehow able to change my profession, does that mean I can change from W/R to a W/Mo? Thanks!
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Old Feb 14, 2007, 08:56 PM // 20:56   #2
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Yes.

In Factions, you must complete the fourth mission before you can change your secondary professions, for a fee of 500 gold for each new secondary learned for that character.

In Prophecies, you must complete the 15th, 16th, 17th, and the 18th in order to ascend. Which in turn you may change your secondary profession.

Ascending and Becoming Closer to the Stars are exactly the same in game mechanics.


Yes. You may change your secondary profession to monk.

Closer to the stars is basicly what the fourth mission in factions is. (I'm assuming that's what campaign you have.)

Last edited by Retribution X; Feb 14, 2007 at 09:07 PM // 21:07..
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Old Feb 14, 2007, 08:58 PM // 20:58   #3
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fourth mission in prophecies?
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Old Feb 14, 2007, 08:59 PM // 20:59   #4
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Quote:
Originally Posted by Belgarion Of Rive
I saw the Profession Changer at the Temple of Balthazar, and he said I am not close enough to the stars or something, so I was wondering what that means, and also, if I am somehow able to change my profession, does that mean I can change from W/R to a W/Mo? Thanks!
He says that because you haven't ascended yet. You have to beat Nahpui Quarter and that's basically how you ascend in Factions. As for your second question, yes you will be able to switch from W/R to W/Mo.
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Old Feb 14, 2007, 09:02 PM // 21:02   #5
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ok, thanks
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Old Feb 14, 2007, 09:04 PM // 21:04   #6
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No problem, good luck!
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Old Feb 14, 2007, 09:52 PM // 21:52   #7
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Here's a tip - save your build to a template before switching professions. Then save the new build after you switch. Now you can switch back and forth without visiting the profession changer.
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Old Feb 14, 2007, 10:34 PM // 22:34   #8
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How do you save your build to a template? Sorry, Ive only been playing for about a month.
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Old Feb 14, 2007, 10:43 PM // 22:43   #9
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At the top of the skills dialog ("K") is a disk icon for saving and loading templates. There is also a pull down for selecting a new 2nd, once you've unlocked them.
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Old Feb 14, 2007, 11:21 PM // 23:21   #10
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ok, thanks again
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Old Feb 15, 2007, 01:24 AM // 01:24   #11
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your question was answered pretty well, but i have one. why would you want to switch to a W/Mo?
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Old Feb 21, 2007, 05:40 AM // 05:40   #12
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Guild: Unlikely Heroes of Yesterday
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I believe that being a W/Mo or a "Wammo" helps relieve the Monks of the party so they can focus more attention on other teammates instead of trying to keep a constant eye on the Warrior. I find being part Monk extremely useful for Dismissing Conditions on my Dervish.
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Old Feb 21, 2007, 08:41 AM // 08:41   #13
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Saving builds (although incredibly useful) in no way effects having to see a profession changer. once you have unlocked a second profession you can change it at any time in any town. Where it says Warrior/Ranger in your skills menu there is a drop list that allows you to change instantly, this will currently be greyed out for you. Once you have unlocked all secondary professions you will never need to visit the profession changer again. Those days are over
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Old Feb 21, 2007, 08:46 AM // 08:46   #14
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Quote:
Originally Posted by Dervish Gnome
I believe that being a W/Mo or a "Wammo" helps relieve the Monks of the party so they can focus more attention on other teammates instead of trying to keep a constant eye on the Warrior. I find being part Monk extremely useful for Dismissing Conditions on my Dervish.
Try combining "Watch Youself!" with Heal Signet if you want self heal. Skills like Mending and Healing Breeze are useless in alot of areas as the warriors gonna been target no.1 for strip ench. More armour and skills like physical/elemental resistance and mantras will benefit you more in some areas. Ele skills like Kinetic armour sliver armour and lots more.
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Old Feb 21, 2007, 02:31 PM // 14:31   #15
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Quote:
Originally Posted by Coloneh
your question was answered pretty well, but i have one. why would you want to switch to a W/Mo?
I only go W/Mo just for the hard rez, other than that I don't use any other Monk skills and I've been in a few groups where the idiots didn't have a rez so I would have to do the rezzing. Hard rez ftw.
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Old Feb 21, 2007, 04:39 PM // 16:39   #16
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Guild: Black Widows of Death
Profession: W/Mo
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I sometimes go alone with henchmen group with W/MO and use Vigorous Spirit. It is a cheap cost enchantment I use to activate the bonus of my shield. I use mostly Adrenaline skills so energy is not much of an issue for my build.

Last edited by Painbringer; Feb 21, 2007 at 04:42 PM // 16:42..
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Old Feb 21, 2007, 08:26 PM // 20:26   #17
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The First Rule of Guild Wars is.... Always reject random invites from WaMo's.

The Second Rule of Guild Wars is...There is no second rule.

The Third Rule of Guild Wars is...Always refer to rule one.
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